Polska wersja

The build-in editor is in it's infancy stage, but it is being slowly expanded.

  • F11 - Enter/exit the editor mode.
  • LPM - Activate event1 (if the model and the eventlauncher have the same names).
  • LPM + Shift - Activate event2.
  • Hold the LMB and move the mouse - Move the object.
  • LMB + Shift - Change the object's height.
  • LMB + Ctrl - Change the object's rotation.
  • Alt - Rotation mode.
  • Alt + Ctrl - Rotation limited to jumps of 15'.
  • Ctrl - Equate the object's height to the landscape height.

  • Ctrl+Shift+F11 - Save the current state to a file.

  • The files will be saved in the scenery directory:
  • name_export.ctr - containing all events event,
  • name_eksport.scm - containing all node type objects,
  • name_eksport_dirty.scm - containing edited and added node objects.

  • More details can be found on the project forum: click.