Zamieszczam plik log.txt
Starting MaSzyna rail vehicle simulator.
Compilation 2013-06-09, release 13.5.804.408. SPKS
Online documentation and additional files on http://eu07.pl
Authors: Marcin_EU, McZapkie, ABu, Winger, Tolaris, nbmx_EU, OLO_EU, Bart, Quark-t, ShaXbee, Oli_EU, youBy, Ra, hunter, KURS90 and others
Renderer:
GDI Generic
Vendor:
Microsoft Corporation
OpenGL Version:
1.1.0
Supported extensions:
GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Ra: No VBO found - Display Lists used. Upgrade drivers or buy a newer graphics card!
DDS format is not supported.
Max texture size: 1024
glFogfv(GL_FOG_COLOR, FogColor);
glClearDepth(1.0f);
glEnable(GL_TEXTURE_2D);
glShadeModel(GL_SMOOTH);
glEnable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER,0.04);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthFunc(GL_LEQUAL);
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
glPolygonMode(GL_FRONT, GL_FILL);
glFrontFace(GL_CCW);
glEnable(GL_CULL_FACE);
glLineWidth(1.0f);
glPointSize(2.0f);
glLightModelfv(GL_LIGHT_MODEL_AMBIENT,darkLight);
glLightfv(GL_LIGHT0,GL_AMBIENT,ambientLight);
glLightfv(GL_LIGHT0,GL_DIFFUSE,diffuseLight);
glLightfv(GL_LIGHT0,GL_SPECULAR,specularLight);
glLightfv(GL_LIGHT0,GL_POSITION,lightPos);
glEnable(GL_LIGHT0);
glEnable(GL_COLOR_MATERIAL);
glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, whiteLight );
glEnable(GL_LIGHTING);
glFogi(GL_FOG_MODE, GL_LINEAR);
glFogfv(GL_FOG_COLOR, FogColor);
glFogf(GL_FOG_START, 1000.0f);
glFogf(GL_FOG_END, 2000.0f);
glEnable(GL_FOG);
Font init
Display Lists font used.
Font init OK
Sound Init
Loading - texture: textures\logo.bmp
Sound Init OK
Textures init
Textures init OK
Models init
Models init OK
Ground init
Loading scenery from $.scn
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Loading - texture: textures\ip\pkp\2006\w17.dds
Scenery sky definition
cgskj_altostratus004.t3d
Scenery atmo definition
Scenery light definition
InitNormals
InitNormals OK
InitTracks
InitTracks OK
InitTraction
InitTraction OK
InitEvents
InitEvents OK
InitLaunchers
InitLaunchers OK
InitGlobalTime
InitGlobalTime OK
FirstInit is done
Loading - binary model: dynamic\pkp\303e_v1\303e-tv.e3d
Loading - texture: textures\tabor\alstom.dds
Loading - texture: textures\tabor\aircoupler.dds
Loading - texture: dynamic\pkp\303e_v1\303e-ep-tv-424-hist.dds
Total animations: 16
Loading - binary model: dynamic\pkp\1xxa_v1\1xxa.e3d
Loading - texture: dynamic\pkp\1xxa_v1\cien1xxa.dds
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Total animations: 11
Loading - binary model: dynamic\pkp\bdhpumn_v2\bdhpumn.e3d
Loading - texture: dynamic\pkp\bdhpumn_v2\505126-08109-8.dds
Total animations: 10
Total animations: 10
New timetable for ep07-424: rozklad
cgskj_altostratus004.t3d
init
Loading - binary model: models\cgskj_altostratus004.e3d
Loading - texture: textures\sky\sky_altostratus004.dds
Ground init OK
Player train init: ep07-424
Loading - binary model: dynamic\pkp\303e_v1\303e_1]kabina_a.e3d
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Loading - texture: dynamic\pkp\303e_v1\4e_2]porecz.dds
Loading - texture: dynamic\pkp\303e_v1\4e_1]pulpitgora_1.dds
Loading - texture: dynamic\pkp\303e_v1\4e_5]pulpitgora_1.dds
Loading - texture: dynamic\pkp\303e_v1\4e_1]podloga.dds
Player train init OK
Loading - texture: textures\smuga.tga
Load time: 14.2 seconds
Key pressed: [F10]
Key pressed: [N]