Publish proposals / suggestions of Russian developers for EU07-SPT.
The dynamics of rolling stock:
1. A player should not be «God».
2. The ability to break a train in strong shocks and excess weight.
3. The ability to squeeze out of the curve, as a result of getting crushed cars.
4. Realization of the dynamics of the train. Stretching and compressing the composition. When you leave the train brakes, it is necessary to hold locomotive brake. Otherwise, as a result of uneven leave the brakes on the length of trains, cars hit in the tail engine. As a result, perhaps the train wreck.
5. If too long and heavy braking, the brake pads should be heated, as a result of reducing the braking force. When too much power brake, brake pads have to shim wheel pair. With further increase of force and the braking time, brake pads should be destroyed as a result of the collapse of get the cars.
6. The ability to burn down the contact wire, while a large load at startup engine.
7. Compressed air should not be infinite. If properly applied the train brakes, brake pipe spends all the air. The compressor is not able to produce enough air. As a result of natural leakage of air through cracks in the brake line, the amount of compressed air is constantly decreasing. When the train, the train brakes need to be shut down. Otherwise, the brake pipe will remain without air, train starts motion without brakes.
8. Implementation of the springs.
9. Realization of the electric and regenerative braking.
10. Wobble, bouncing, galopirovanie, wiggle wagons and locomotive. Interaction between the locomotive and wagons with irregularities and rail joints canvases.
11. Tilt vehicles when passing through curves.
I look forward to further cooperation and understanding! Thank you for your excellent work.Removed Polish translation / BARTEK