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Bocznica / zwierzyniec d72
« dnia: 05 Marca 2013, 13:15:49 »
Dodatek był dodany jak info mówiło... trzymam się rozkładu jazdy i w Chomikowie wjeżdżam na czołówkę z towarowym
a oto i log:
Dodano: 05 Marca 2013, 13:16:02
Starting MaSzyna rail vehicle simulator.
Compilation 2012-11-13, release 1.8.696.390.
Online documentation and additional files on http://eu07.pl
Authors: Marcin_EU, McZapkie, ABu, Winger, Tolaris, nbmx_EU, OLO_EU, Bart, Quark-t, ShaXbee, Oli_EU, youBy, Ra, hunter and others
Renderer:
GeForce GTS 450/PCI/SSE2/3DNOW!
Vendor:
NVIDIA Corporation
OpenGL Version:
4.1.0
Supported extensions:
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Ra: The VBO is found, but Display Lists are selected.
DDS texture format is supported.
Used multisampling of 4 samples.
Max texture size: 8192
glFogfv(GL_FOG_COLOR, FogColor);
glClearDepth(1.0f);
glEnable(GL_TEXTURE_2D);
glShadeModel(GL_SMOOTH);
glEnable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER,0.04);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthFunc(GL_LEQUAL);
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
glPolygonMode(GL_FRONT, GL_FILL);
glFrontFace(GL_CCW);
glEnable(GL_CULL_FACE);
glLineWidth(1.0f);
glPointSize(2.0f);
glLightModelfv(GL_LIGHT_MODEL_AMBIENT,darkLight);
glLightfv(GL_LIGHT0,GL_AMBIENT,ambientLight);
glLightfv(GL_LIGHT0,GL_DIFFUSE,diffuseLight);
glLightfv(GL_LIGHT0,GL_SPECULAR,specularLight);
glLightfv(GL_LIGHT0,GL_POSITION,lightPos);
glEnable(GL_LIGHT0);
glEnable(GL_COLOR_MATERIAL);
glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, whiteLight );
glEnable(GL_LIGHTING);
glFogi(GL_FOG_MODE, GL_LINEAR);
glFogfv(GL_FOG_COLOR, FogColor);
glFogf(GL_FOG_START, 1000.0f);
glFogf(GL_FOG_END, 2000.0f);
glEnable(GL_FOG);
Font init
Display Lists font used.
Font init OK
Sound Init
Loading - texture: textures\logo.bmp
Sound Init OK
Textures init
Textures init OK
Models init
Models init OK
Ground init
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Scenery sky definition
cgskj_dusk030.t3d
Scenery atmo definition
Scenery light definition
Scenery time definition
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EVENT ADDED TO QUEUE: onstart
EventLauncher at 18:32
InitNormals
InitNormals OK
InitTracks
Event0 "psiary_srodmiescie_h_sem_info" does not exist
Event1 "" does not exist
Event2 "psiary_srodmiescie_h_sem_info" does not exist
Eventall0 "" does not exist
Eventall1 "" does not exist
Eventall2 "" does not exist
Event0 "pawianowo_a_sem_info" does not exist
Event1 "" does not exist
Event2 "pawianowo_a_sem_info" does not exist
Eventall0 "" does not exist
Eventall1 "" does not exist
Eventall2 "" does not exist
Event0 "psiary_zagroda_k_sem_info" does not exist
Event1 "" does not exist
Event2 "psiary_zagroda_k_sem_info" does not exist
Eventall0 "" does not exist
Eventall1 "" does not exist
Eventall2 "" does not exist
InitTracks OK
InitTraction
InitTraction OK
InitEvents
Event "psiary_srodmiescie_b_s2" does not exist
Missed event: psiary_srodmiescie_b_s2 in multiple ai4
Event "psiary_zagroda_s_s5" does not exist
Missed event: psiary_zagroda_s_s5 in multiple ai1
Event "kociary_p_s13" does not exist
Missed event: kociary_p_s13 in multiple ai3
Event "posterunek_kociary_spe_sp1" does not exist
Missed event: posterunek_kociary_spe_sp1 in multiple wygaswyjazd
Event "posterunek_kociary_e_s1" does not exist
Missed event: posterunek_kociary_e_s1 in multiple wygaswyjazd
Event "posterunek_kociary_p_s1" does not exist
Missed event: posterunek_kociary_p_s1 in multiple wygaswjazd
Event "posterunek_kociary_sppp_sp1" does not exist
Missed event: posterunek_kociary_sppp_sp1 in multiple wygaswjazd
Event "posterunek_kociary_spp_sp1" does not exist
Missed event: posterunek_kociary_spp_sp1 in multiple wygaswjazd
Event "pawianowo_tm9_ms2" does not exist
Missed event: pawianowo_tm9_ms2 in multiple ztzebro
Event "pawianowo_d_ms2" does not exist
Missed event: pawianowo_d_ms2 in multiple ztnabok
Event "pawianowo_tm4_ms2" does not exist
Missed event: pawianowo_tm4_ms2 in multiple ztnabok
Event "pawianowo_c_s2" does not exist
Missed event: pawianowo_c_s2 in multiple aistart
Event "pawianowo_p_s13" does not exist
Missed event: pawianowo_p_s13 in multiple wjazdpaw
Event "jelonkowo_f_sz1" does not exist
Missed event: jelonkowo_f_sz1 in multiple zsjelonwyjazd
Event "jelonkowo_p_s13" does not exist
Missed event: jelonkowo_p_s13 in multiple jelonwjazd
Event "psiary_srodmiescie_i_s10" does not exist
Missed event: psiary_srodmiescie_i_s10 in multiple zssrodwyjazd
Event "psiary_srodmiescie_p_s5" does not exist
Missed event: psiary_srodmiescie_p_s5 in multiple srodwjazd
Event "psiary_poludnie_g_s2" does not exist
Missed event: psiary_poludnie_g_s2 in multiple psiarypolwyjedz
Event "psiary_zagroda_i_s2" does not exist
Missed event: psiary_zagroda_i_s2 in multiple psiarywyjedz
Event "psiary_zagroda_spi_sp2" does not exist
Missed event: psiary_zagroda_spi_sp2 in multiple psiarywyjedz
Event "psiary_poludnie_p_s5" does not exist
Missed event: psiary_poludnie_p_s5 in multiple psiarywyjedz
Event "psiary_zagroda_p_s13" does not exist
Missed event: psiary_zagroda_p_s13 in multiple psiarywjedz
Event "chomikowo_d_s10" does not exist
Missed event: chomikowo_d_s10 in multiple zschomwyj
Event "chomikowo_d_s10" does not exist
Missed event: chomikowo_d_s10 in multiple chomikwyjedz
Event "chomikowo_o_s13" does not exist
Missed event: chomikowo_o_s13 in multiple chomikjedz
Event "posterunek_kociary_p_s4" does not exist
Missed event: posterunek_kociary_p_s4 in multiple kociary2
Event "posterunek_kociary_sppp_sp2" does not exist
Missed event: posterunek_kociary_sppp_sp2 in multiple kociary2
Event "posterunek_kociary_spp_sp2" does not exist
Missed event: posterunek_kociary_spp_sp2 in multiple kociary2
Event "posterunek_kociary_spe_sp4" does not exist
Missed event: posterunek_kociary_spe_sp4 in multiple kociary2
Event "posterunek_kociary_e_s10" does not exist
Missed event: posterunek_kociary_e_s10 in multiple kociary2
Event "kociary_c_s10" does not exist
Missed event: kociary_c_s10 in multiple zskociaryjedz
Event "kociary_tm07_ms2" does not exist
Missed event: kociary_tm07_ms2 in multiple ztpodtar
Event "kociary_tm03_ms2" does not exist
Missed event: kociary_tm03_ms2 in multiple ztpodtar
InitEvents OK
InitLaunchers
InitLaunchers OK
InitGlobalTime
InitGlobalTime OK
FirstInit is done
Loading - text model: dynamic\pkp\ed72_v1\5bs-ra.t3d
Loading - texture: textures\tabor\wozek_ezt.dds
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a oto i log:
Dodano: 05 Marca 2013, 13:16:02
Starting MaSzyna rail vehicle simulator.
Compilation 2012-11-13, release 1.8.696.390.
Online documentation and additional files on http://eu07.pl
Authors: Marcin_EU, McZapkie, ABu, Winger, Tolaris, nbmx_EU, OLO_EU, Bart, Quark-t, ShaXbee, Oli_EU, youBy, Ra, hunter and others
Renderer:
GeForce GTS 450/PCI/SSE2/3DNOW!
Vendor:
NVIDIA Corporation
OpenGL Version:
4.1.0
Supported extensions:
GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Ra: The VBO is found, but Display Lists are selected.
DDS texture format is supported.
Used multisampling of 4 samples.
Max texture size: 8192
glFogfv(GL_FOG_COLOR, FogColor);
glClearDepth(1.0f);
glEnable(GL_TEXTURE_2D);
glShadeModel(GL_SMOOTH);
glEnable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER,0.04);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthFunc(GL_LEQUAL);
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
glPolygonMode(GL_FRONT, GL_FILL);
glFrontFace(GL_CCW);
glEnable(GL_CULL_FACE);
glLineWidth(1.0f);
glPointSize(2.0f);
glLightModelfv(GL_LIGHT_MODEL_AMBIENT,darkLight);
glLightfv(GL_LIGHT0,GL_AMBIENT,ambientLight);
glLightfv(GL_LIGHT0,GL_DIFFUSE,diffuseLight);
glLightfv(GL_LIGHT0,GL_SPECULAR,specularLight);
glLightfv(GL_LIGHT0,GL_POSITION,lightPos);
glEnable(GL_LIGHT0);
glEnable(GL_COLOR_MATERIAL);
glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, whiteLight );
glEnable(GL_LIGHTING);
glFogi(GL_FOG_MODE, GL_LINEAR);
glFogfv(GL_FOG_COLOR, FogColor);
glFogf(GL_FOG_START, 1000.0f);
glFogf(GL_FOG_END, 2000.0f);
glEnable(GL_FOG);
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EVENT ADDED TO QUEUE: onstart
EventLauncher at 18:32
InitNormals
InitNormals OK
InitTracks
Event0 "psiary_srodmiescie_h_sem_info" does not exist
Event1 "" does not exist
Event2 "psiary_srodmiescie_h_sem_info" does not exist
Eventall0 "" does not exist
Eventall1 "" does not exist
Eventall2 "" does not exist
Event0 "pawianowo_a_sem_info" does not exist
Event1 "" does not exist
Event2 "pawianowo_a_sem_info" does not exist
Eventall0 "" does not exist
Eventall1 "" does not exist
Eventall2 "" does not exist
Event0 "psiary_zagroda_k_sem_info" does not exist
Event1 "" does not exist
Event2 "psiary_zagroda_k_sem_info" does not exist
Eventall0 "" does not exist
Eventall1 "" does not exist
Eventall2 "" does not exist
InitTracks OK
InitTraction
InitTraction OK
InitEvents
Event "psiary_srodmiescie_b_s2" does not exist
Missed event: psiary_srodmiescie_b_s2 in multiple ai4
Event "psiary_zagroda_s_s5" does not exist
Missed event: psiary_zagroda_s_s5 in multiple ai1
Event "kociary_p_s13" does not exist
Missed event: kociary_p_s13 in multiple ai3
Event "posterunek_kociary_spe_sp1" does not exist
Missed event: posterunek_kociary_spe_sp1 in multiple wygaswyjazd
Event "posterunek_kociary_e_s1" does not exist
Missed event: posterunek_kociary_e_s1 in multiple wygaswyjazd
Event "posterunek_kociary_p_s1" does not exist
Missed event: posterunek_kociary_p_s1 in multiple wygaswjazd
Event "posterunek_kociary_sppp_sp1" does not exist
Missed event: posterunek_kociary_sppp_sp1 in multiple wygaswjazd
Event "posterunek_kociary_spp_sp1" does not exist
Missed event: posterunek_kociary_spp_sp1 in multiple wygaswjazd
Event "pawianowo_tm9_ms2" does not exist
Missed event: pawianowo_tm9_ms2 in multiple ztzebro
Event "pawianowo_d_ms2" does not exist
Missed event: pawianowo_d_ms2 in multiple ztnabok
Event "pawianowo_tm4_ms2" does not exist
Missed event: pawianowo_tm4_ms2 in multiple ztnabok
Event "pawianowo_c_s2" does not exist
Missed event: pawianowo_c_s2 in multiple aistart
Event "pawianowo_p_s13" does not exist
Missed event: pawianowo_p_s13 in multiple wjazdpaw
Event "jelonkowo_f_sz1" does not exist
Missed event: jelonkowo_f_sz1 in multiple zsjelonwyjazd
Event "jelonkowo_p_s13" does not exist
Missed event: jelonkowo_p_s13 in multiple jelonwjazd
Event "psiary_srodmiescie_i_s10" does not exist
Missed event: psiary_srodmiescie_i_s10 in multiple zssrodwyjazd
Event "psiary_srodmiescie_p_s5" does not exist
Missed event: psiary_srodmiescie_p_s5 in multiple srodwjazd
Event "psiary_poludnie_g_s2" does not exist
Missed event: psiary_poludnie_g_s2 in multiple psiarypolwyjedz
Event "psiary_zagroda_i_s2" does not exist
Missed event: psiary_zagroda_i_s2 in multiple psiarywyjedz
Event "psiary_zagroda_spi_sp2" does not exist
Missed event: psiary_zagroda_spi_sp2 in multiple psiarywyjedz
Event "psiary_poludnie_p_s5" does not exist
Missed event: psiary_poludnie_p_s5 in multiple psiarywyjedz
Event "psiary_zagroda_p_s13" does not exist
Missed event: psiary_zagroda_p_s13 in multiple psiarywjedz
Event "chomikowo_d_s10" does not exist
Missed event: chomikowo_d_s10 in multiple zschomwyj
Event "chomikowo_d_s10" does not exist
Missed event: chomikowo_d_s10 in multiple chomikwyjedz
Event "chomikowo_o_s13" does not exist
Missed event: chomikowo_o_s13 in multiple chomikjedz
Event "posterunek_kociary_p_s4" does not exist
Missed event: posterunek_kociary_p_s4 in multiple kociary2
Event "posterunek_kociary_sppp_sp2" does not exist
Missed event: posterunek_kociary_sppp_sp2 in multiple kociary2
Event "posterunek_kociary_spp_sp2" does not exist
Missed event: posterunek_kociary_spp_sp2 in multiple kociary2
Event "posterunek_kociary_spe_sp4" does not exist
Missed event: posterunek_kociary_spe_sp4 in multiple kociary2
Event "posterunek_kociary_e_s10" does not exist
Missed event: posterunek_kociary_e_s10 in multiple kociary2
Event "kociary_c_s10" does not exist
Missed event: kociary_c_s10 in multiple zskociaryjedz
Event "kociary_tm07_ms2" does not exist
Missed event: kociary_tm07_ms2 in multiple ztpodtar
Event "kociary_tm03_ms2" does not exist
Missed event: kociary_tm03_ms2 in multiple ztpodtar
InitEvents OK
InitLaunchers
InitLaunchers OK
InitGlobalTime
InitGlobalTime OK
FirstInit is done
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Loading - texture: textures\tabor\ezt_wozek_lod.dds
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