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MaSzyna International => EU07 Simulator English forum => Wątek zaczęty przez: PA1930 w 11 Maja 2020, 20:51:27
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Hello everyone,
Maybe I am doing something wrong, but for some reason, I cannot change a locomotive with the new starter application.
When I try to change a locomotive, the start button is inactive. Is this a bug or am I doing something wrong?
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You have to manually set staff in main locomotive to "Driver (Cabin A)".
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Stele, that is exactly what I was missing. Thank you! Problem solved. :)
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In latest version staff is sets automatically: https://eu07.pl/forum/index.php/topic,24985.msg527729.html#msg527729
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Hi everyone,
just want to clarify if we can change loco`s during the game? I think I managed to play one of those activities - l61+l144_towarowi_1. I have translated this into Bulgarian and English too and its says "After entering Ozimek, change to ET42-026 (Note: this should be done exactly according to the procedure described in readme) and press Shift + 2". The loco in this station is ET 42 024 not 026 but still if there is a way to change locos during the game and if that`s what have to be done please advise how to do it, I couldn`t find any appropriate answer in the manual.
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Target loco has to have defined occupant and its speed must be close to zero. F5 gives previos vehicle under AI control. Ctrl +F5 kills AI in it.
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Great, thanks for the quick response, can you please explain a bit more about this AI controls?
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It will inherit train status left by player and will continue current task according to signals and timetable. Use it if you're bored and want to switch trains in middle of scenerio.
Ctrl+F5 puts AI in abandoned vehicle to sleep. I don't know if it gets command Wait_for_orders, stoping the train then waiting for furhter commands or just leaves everything at is. Use it if you previous vehicle finished it's activities and stays powered down.