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Wiadomości - Lelek

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121
EU07 Simulator English forum / Odp: SRJP timetables
« dnia: 08 Sierpnia 2014, 16:49:34 »
I was trying to change command of loco in td. I wrote this memcell:
node -1 0 rozkaz memcell 1.0 1.0 1.0 Wait_for_orders 0 0 start endmemcelland event:
event keyctrl09 UpdateValues 0.0 rozkaz Obey_train 0 0 endeventAfter launching event, train has still "Wait for orders" command. In errors.txt isn't any unusual error and in log is just that event keyctrl09 was launched. I was also trying "Jump_to_order" event with same result.

122
EU07 Simulator English forum / Odp: SRJP timetables
« dnia: 06 Sierpnia 2014, 14:51:58 »
I divided the track into two and put "event2 Baltyk_Plaza#2_stopinfo" into track before semaphore, but it still doesn't work. I didn't add memcell, because the train can be driven by AI in this scenery.
Another interesting thing is that in td scenery, where I have set also dynamic timetable (and it was working), now, without making any changes in .scn file, it sometimes works and sometimes not.

Edit: Problem solved, trainset speed must be higher than zero.

123
EU07 Simulator English forum / Odp: SRJP timetables
« dnia: 05 Sierpnia 2014, 21:20:53 »
Hi,
I'm trying to do dynamic timetable for SU45 mission on Baltyk scenery. But the timetable doesn't work right from the beginning. In Baltyk Plaza stop, I placed this W4n:
include;ip/pkp/w4n.inc;Baltyk_Plaza#2;-4006.5;-4;2467.75;-75,34;0;1;endand on rail, when train „borns” are this events:
node 1000 0 plaza_null track normal 0.0 1.435 0.25 25.0 20 0 flat vis
 rail_screw_used1 4 tpd-oil2 0.2 0.5 1.1
-4118.69 -3.79986 2495.88  0.0  //point 1
42.7156 0.0 -11.4451  //control vector 1
-42.7158 0.0 11.4443  //control vector 2
-4054.62 -3.79986 2478.7  0.0  //point 2
0
event0 Baltyk_Plaza#2_stopinfo
event2 balpla_a_sem_info
velocity 40.0
endtrack
After leaving stop (in time in timetable),  timetable stay unchanged. I'm using the youBy's new exe, so I don't need to reach W5 for changing it. Timetable, log and errors are in attachment.

124
Hi,
when I'm opening "Scenery preview" in Rainsted (same way as is described in manual from EventGenerator), I'll get "External exeption EEFFACE" error. The same happens, when I choose "Read all includes without parameters" option and also when exporting scenery into RSF. Only sceneries td, Manewrowo and Zwierzinec can be loaded.
Thanks.

125
Pomoc w tworzeniu / Odp: Sygnalizatory na TD
« dnia: 25 Lipca 2014, 21:44:29 »
Thanks for answer. Next thing I'm thinking about, is that signal given by entrance semaphore do not depend on exit semaphore. You can see it here: http://eu07.pl/forum/index.php?action=dlattach;topic=17095.0;attach=73847;image (semaphore gives S5, but there is green light in background).
As I have found in "Zaawansowany tutorial tworzenia tras do symulatora Maszyna – EU07-424" by Wasyl, exit semaphores don't know (p7) parameter. Setting switch position as "condition" value in events is also impossible. Must we write events, which will move both switches at same time and set appropriate signals or is there some another way?

127
Pomoc w tworzeniu / Odp: Sygnalizatory na TD
« dnia: 25 Lipca 2014, 09:57:26 »
Hi,
on TD I built semaphore "semafor ksztaltowy 1-ramienny"  "stacja2_a" and "tarcza ostrzegawcza ksztaltowa" "stacja2_toa". I wanted to control them by this events:
node -1 0 none track normal 100.0 1.435 0.25 25.0 20 0 flat vis
 rail_screw_used1 6 1435mm/tpbps-new2 0.2 0.5 1.1
1200.4 0.2 1336.11  0.0  //point 1
0.0 0.0 0.0  //control vector 1
0.0 0.0 0.0  //control vector 2
1200.4 0.2 1436.11  0.0  //point 2
0
event1 stacja2_a_Sr2
event2 stacja2#1_stopinfo
endtrack
(...)
event keyctrl08 multiple 0.1 none stacja2_a_Sr2 endevent
event stacja2_a_Sr2 multiple 0.0 none stacja2_toa_od2 endevent
Result is that, "stacja2_toa" gives Od2 signal, but "stacja2_a" stays in Sr1. I know, it would be possible make another event for "stacja2_toa", launched together with "stacja2_a_Sr2" event, but I think it would be better, to make  "stacja2_toa" depend only to state of "stacja2_a". Is there any way, how to do it?

128
EU07 Simulator English forum / Odp: Subtitles for MaSzyna sounds
« dnia: 24 Lipca 2014, 10:43:04 »
In attachment are new translated subtitles. In case of any problem with them, please, write here or send me PW.

EDIT:
In former uploaded subtitles, is file radio27-cz for sound radio28.wav, so radio27-cz must be renamed to radio28-cz.

129
Thanks for subscripts, I'm uploading actualized list.
... wątków, które już zostały rozpisane.
In list are conversations, which are NOT transcribed.

130
Na warsztacie / Odp: Patch_MaSzyna_06.14
« dnia: 07 Lipca 2014, 19:41:22 »
There are still not included Tolein's English subtitles, which are available here: http://eu07.pl/forum/index.php/topic,19326.msg370114.html#msg370114

131
Bieżące kolejowe / Odp: Filmy kolejowe w sieci
« dnia: 05 Lipca 2014, 20:28:38 »
The similar videos from same author are "Krása esíčok"
and "Poslední z titánů"

But personally, Pražské dvojky I like most.

132
Poszukuję, chcę zrobić / Odp: Stenogramy rozmów z radiotelefonu.
« dnia: 27 Czerwca 2014, 19:29:26 »
In my list are conversations which are not transcribed yet and conversations which weren't understand (marked by star). In case of those, I think it would be good to try to understand them or make up the missing parts. Maybe some of them are just some radio noise, so they don't need to be translate. Unfortunately, Marek did the conversations, which was transcribed yet.

133
Pomoc w tworzeniu / Odp: Jak zrobić nową teksturę dla lokomotywy ?
« dnia: 14 Czerwca 2014, 22:31:46 »
Yes, I did. The problem is, that all texture is in 15 files. For example, sides are in file loko31.dds, forehead in przud.dds etc. For other vehicles, whole outer texture is in one file and when you want to add new texture, you will just paste it into appropriate folder and define the new texture in texture.txt (I think). But I don't know how to do it in case of SM31, when the texture is in more files. The only way, how I can see the texture in sim, is I backup original files and into folder with textures copy my textures named as original.

134
Pomoc w tworzeniu / Odp: Jak zrobić nową teksturę dla lokomotywy ?
« dnia: 14 Czerwca 2014, 21:39:14 »
I know there will be a new model, but the texture is almost done and I think it could be useful until the new model will be published. Of course, I won't force it to anybody if you have opposite opinion.

135
Pomoc w tworzeniu / Odp: Jak zrobić nową teksturę dla lokomotywy ?
« dnia: 14 Czerwca 2014, 20:07:14 »
Hello,
I'm trying to make a new texture for SM31-45 from LHS_ST40Ss and pachwałs pictures. The problem is that the SM31 has unlike other vehicles textures in more files so I don't know how to modify textures.txt to put it into sim.
Thanks for your answers.

136
Na warsztacie / Odp: Patch MaSzyna_05.14
« dnia: 08 Czerwca 2014, 22:12:15 »
Hello,
I have noticed these bugs:
  • In 303E-TV and 303E-EP-TV lokos sometimes doesn't appear pointer of voltmeter and windscreen wipers are „jumping” when riding.
  • Subtitles don't work properly, sometimes the part of subtitle, which have to be on first line appear on second line and vice versa or it doesn't appear anyway. I'm also reminding, that on forum are available English subtitles by Tolein.
  • On EN57 is unable to activate emergency brake by pressing 0.

On scenery quarkmce in relation Koniewice-WKD-Skwarki I have noticed this:
  • There are no W 27 signs.
  • Between Bruchniewo and WKD milestones don't follow the track correctly; around coordinates (-5 981; -2 865) is one milestone 28,4 and the neighboring is 52,1; between Mydelniczka and Zatyle are not any milestones.
  • Around coordinates (4 337,9; 6 055,27); (-159,22; -1 361,7) and ( -3 924,72; 17 430,6) the main switch is turning of.
  • All pole which are at end of the cables (with these weight for tighten cables) are levitating.

137
Hello,
thanks for the transcripts. In attachment is new list, where the conversations, which aren't fully understand, are marked with *. I'm reminding, that everyones help will be welcome.

138
Hello,
I did a list of sounds which are still without transcript. How to do a transcript, is described on 2nd page of this topic and it's nothing hard, so if you want to do something for sim, you have chance. I need the transcripts to translate them to Czech.
Thanks.

139
Bieżące kolejowe / Odp: Kolejowy Rotfl
« dnia: 25 Maja 2014, 21:47:04 »
No matter, if boy or girl will be born. About half year ago, I saw on YT very similar video like on one post above, only difference was that the „driver” was girl at same age like the boy above. Her father was giving her order, what to do (like turn on light, relase brakes...) and she exactly knew what button she has to press on the panel. Unfortunately video is not on YT anymore. There is also a reportage about only female train driver in ČD Cargo:
But this is one of the older videos of the magazine, so there are no English subtitles. The reportage is on the beginning after introduction.

140
Bieżące kolejowe / Odp: Kolejowy Rotfl
« dnia: 25 Maja 2014, 16:05:06 »
Are you also so kind to passengers, when playing Maszyna?


PL: a Wy jesteście również tak mili dla pasażerów, gdy używacie MaSzyny?

141
EU07 Simulator English forum / Odp: Subtitles for MaSzyna sounds
« dnia: 22 Maja 2014, 10:30:33 »
Hello,
here the files. A lot of conversations is still not rewrote into .txt, so I think it would be good idea to ask for it in Polish forum. It could be good chance for users, who didn't anything for Maszyna yet and they want to help. As soon as will be done new .txts I'll translate them. Parts of wilis_3-pl.waw and wjazd_na_stoj-pl.waw were unintelligible. So maybe somebody cold try to „decrypt” it.
I don't consider the subtitles I'm uploading for final. If there are any other Czech users, I would be pleased, if they check it and possibly help me to translate it into railwayman's jargon.

142
OK, let me have one more question. The traction can be edited only in Notepad or is there some other way how to do it (eg. Raisted)? I can't believe, somebody just opened Notepad and wrote traction for linia053.

143
Sorry, I forgot to write I still use 8.13 version with new EXE.

144
Hello,
in td scenery, is only one place where the main switch is turning off. That happens because end of one wire is little bit higher than end the neighboring. So tried to correct it. In td.scn I found the bad pole (the middle paragraph):
"include tr/p-stb1-3pd.inc 1200.41;5.8;97.5127 180.0 betonrelief1 end"
node -1 0  none traction pwr01 3500 4500 0.01 cu 3.0 1
1200.41 5.80012 97.5127
1200.4884 5.80012 27.5117
1200.41 7.50012 97.5127
1200.4884 7.50012 27.5117
0.4 4.0 3 0.04 vis
endtraction

include tr/p-stb1-3k.inc 1200.4884 5.845 27.5117 -179.18 betonrelief1 end
node -1 0  none traction pwr01 3500 4500 0.01 cu 3.0 1
1200.4884 5.845 27.5117
1196.5232 5.845 -33.2951
1200.4884 7.545 27.5117
1196.5232 7.545 -33.2951
0.4 4.0 3 0.04 vis
endtraction

include tr/p-stb1-3k.inc 1196.5232 5.845 -33.2951 -173.36 betonrelief1 end
node -1 0  none traction pwr01 3500 4500 0.01 cu 3.0 1
1196.5232 5.845 -33.2951
1186.4123 5.845 -93.3864
1196.5232 7.545 -33.2951
1186.4123 7.545 -93.3864
0.4 4.0 3 0.04 vis
endtraction
I was changing some parameters and trying what happens, than I noticed that values on 4th and 6th line of each paragraph are same as values on 3th and 5th line of next paragraph, but in case of the bad pole, they aren't. So I corrected values like this and tried to start sim:
"include tr/p-stb1-3pd.inc 1200.41;5.8;97.5127 180.0 betonrelief1 end"
node -1 0  none traction pwr01 3500 4500 0.01 cu 3.0 1
1200.41 5.80012 97.5127
1200.4884 5.845 27.5117
1200.41 7.50012 97.5127
1200.4884 7.545 27.5117
0.4 4.0 3 0.04 vis
endtraction

include tr/p-stb1-3k.inc 1200.4884 5.845 27.5117 -179.18 betonrelief1 end
node -1 0  none traction pwr01 3500 4500 0.01 cu 3.0 1
1200.4884 5.845 27.5117
1196.5232 5.845 -33.2951
1200.4884 7.545 27.5117
1196.5232 7.545 -33.2951
0.4 4.0 3 0.04 vis
endtraction

include tr/p-stb1-3k.inc 1196.5232 5.845 -33.2951 -173.36 betonrelief1 end
node -1 0  none traction pwr01 3500 4500 0.01 cu 3.0 1
1196.5232 5.845 -33.2951
1186.4123 5.845 -93.3864
1196.5232 7.545 -33.2951
1186.4123 7.545 -93.3864
0.4 4.0 3 0.04 vis
endtraction
the result was I got "Player train not exist!" error. Even if I write back the original values or change trainset, the error still occurs. Other sceneries works normally. errors.txt file is in attachment.
Thanks for your help
Lelek

145
Publikacje / SRJP timetables/Służbowe Rozkłady Jazdy Pociągów
« dnia: 12 Kwietnia 2014, 13:55:14 »
EN: In package are included .txt timetables and modified .scn files, to make possible display the timetable by pressing F3 during mission. More information is included in info.txt



PL: Paczka zawiera pliki rozkładów jazdy i zmodyfikowane pliki scenerii, dzięki którym możliwe będzie wyświetlanie rozkładu jazdy po wciśnięciu F3. Proszę zapoznać się z plikiem info.txt.

146
EU07 Simulator English forum / Odp: SRJP timetables
« dnia: 12 Kwietnia 2014, 22:35:42 »
The timetables finally become published. I want to say thank you, to all members of these forum, who patiently answered my questions and also all betatesters, who helped me to fix all errors I did.
Dziękuję bardzo.

147
EU07 Simulator English forum / Odp: SRJP timetables
« dnia: 23 Lutego 2014, 13:30:19 »
It's 14 days ago I uploaded the timetables for tests. All the time, no post appeared in its topic in "Tylko dla deweloperow" forum. Is it accepted?

148
EU07 Simulator English forum / Odp: Subtitles for MaSzyna sounds
« dnia: 20 Lutego 2014, 08:56:30 »
I translated almost all subtitles available in Polish forum into Czech. If I have time, I will may test during weekend.

149
EU07 Simulator English forum / SRJP timetables
« dnia: 04 Lutego 2014, 19:26:18 »
Hello,
for every route which has SRJP in pdf. file, I rewrote it into txt. file and I modified scn. file that the timetable could be display by pressing F3. I would like to make it available for another users, but I don´t know how to publish it on the forum. Everything I know is that, it must pass some tests before it will be published.

Thanks

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