Compilation 2011-04-10, release 1.3.108.145. Online documentation and additional files on http://eu07.pl Authors: Marcin_EU, McZapkie, ABu, Winger, Tolaris, nbmx_EU, OLO_EU, Bart, Quark-t, ShaXbee, Oli_EU, youBy and others Renderer: GeForce GTS 250/PCI/SSE2 Vendor: NVIDIA Corporation OpenGL Version: 3.2.0 Supported extensions: GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Ra: The VBO is found, but Display Lists are selected. Max texture size: 8192 glFogfv(GL_FOG_COLOR, FogColor); glClearDepth(1.0f); glEnable(GL_TEXTURE_2D); glShadeModel(GL_SMOOTH); glEnable(GL_DEPTH_TEST); glEnable(GL_BLEND); glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_GREATER,0.04); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDepthFunc(GL_LEQUAL); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); glPolygonMode(GL_FRONT, GL_FILL); glFrontFace(GL_CCW); glEnable(GL_CULL_FACE); glLineWidth(1.0f); glPointSize(2.0f); glLightModelfv(GL_LIGHT_MODEL_AMBIENT,darkLight); glLightfv(GL_LIGHT0,GL_AMBIENT,ambientLight); glLightfv(GL_LIGHT0,GL_DIFFUSE,diffuseLight); glLightfv(GL_LIGHT0,GL_SPECULAR,specularLight); glLightfv(GL_LIGHT0,GL_POSITION,lightPos); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE); glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, whiteLight ); glEnable(GL_LIGHTING); glFogi(GL_FOG_MODE, GL_LINEAR); glFogfv(GL_FOG_COLOR, FogColor); glFogf(GL_FOG_START, 1000.0f); glFogf(GL_FOG_END, 2000.0f); glEnable(GL_FOG); Font init Font init OK Sound Init textures\logo.bmp OK Sound Init OK Textures init Textures init OK Models init Models init OK Ground init textures\rail_screw_used1.tga OK textures\tpbps-new2.tga OK textures\wzp.tga OK Loading - text model: models\wza.t3d metal\metalfrictionpattern1.tga OK textures\zwrot34r300pods-new.tga OK tr\slup_beton1.tga OK Loading - text model: models\tr/stb1.t3d textures\tr\slup_beton1.tga OK tr\wys-ni-d.tga OK Loading - text model: models\tr/-3pd.t3d textures\wzl.tga OK tr\kotwa_teownikrurowe.tga OK Loading - text model: models\tr/stb1-kotwa-napr14.t3d textures\tr\ciezarbeton3.tga OK textures\tr\naciag.tga OK textures\tr\kotwa_teownikrurowe.tga OK textures\tr\odciag1.tga OK textures\tr\#izol-sekcja.tga OK textures\grassgreen1.tga OK Scenery sky definition cgskj_altostratus004.t3d Scenery atmo definition Scenery light definition InitNormals InitNormals OK InitTracks InitTracks OK InitEvents InitEvents OK InitLaunchers InitLaunchers OK InitGlobalTime InitGlobalTime OK Loading - text model: dynamic\pkp\et22_v1\201e-zez.t3d dynamic\pkp\et22_v1\metalfrictionpattern1.tga OK tabor\#sprzeg2.tga OK dynamic\pkp\et22_v1\woz_et22.tga OK tabor\koloalst.tga OK tabor\panto-a.tga OK dynamic\pkp\et22_v1\cien201e.tga OK dynamic\pkp\et22_v1\201e-zez-340.tga OK Loading - text model: dynamic\pkp\bhp_v1\bhp-a.t3d dynamic\pkp\bhp_v1\505125-18065-1.tga OK Missed model dynamic\pkp\bhp_v1\.t3d Loading - text model: dynamic\pkp\bhp_v1\bhp-cd.t3d Missed model dynamic\pkp\bhp_v1\.t3d Loading - text model: dynamic\pkp\bhp_v1\bhp-b.t3d Missed model dynamic\pkp\bhp_v1\.t3d dynamic\pkp\bhp_v1\505126-19905-6.tga OK Missed model dynamic\pkp\bhp_v1\.t3d dynamic\pkp\bhp_v1\505126-19908-0.tga OK Missed model dynamic\pkp\bhp_v1\.t3d dynamic\pkp\bhp_v1\505126-19907-2.tga OK Missed model dynamic\pkp\bhp_v1\.t3d Loading - text model: dynamic\pkp\bhp_v1\bhp-skos-a.t3d dynamic\pkp\bhp_v1\505126-19131-9.tga OK Missed model dynamic\pkp\bhp_v1\.t3d Loading - text model: dynamic\pkp\bhp_v1\bhp-skos-b.t3d dynamic\pkp\bhp_v1\505126-19134-3.tga OK Missed model dynamic\pkp\bhp_v1\.t3d cgskj_altostratus004.t3d init Loading - text model: models\cgskj_altostratus004.t3d sky\sky_altostratus004.tga OK Ground init OK Player train init: et22-340 Loading - text model: dynamic\pkp\et22_v1\kabinaa-z.t3d dynamic\pkp\et22_v1\podloga.tga OK dynamic\pkp\et22_v1\sciana_laminat_bok.tga OK dynamic\pkp\et22_v1\scianab.tga OK dynamic\pkp\et22_v1\pulpit.tga OK dynamic\pkp\et22_v1\blacha_pod.tga OK dynamic\pkp\et22_v1\podkran2.tga OK dynamic\pkp\et22_v1\ampery_pulpit.tga OK dynamic\pkp\et22_v1\wskamp.tga OK dynamic\pkp\et22_v1\ampery.tga OK dynamic\pkp\et22_v1\ampery_sw.tga OK dynamic\pkp\et22_v1\manowskz.tga OK dynamic\pkp\et22_v1\mano.tga OK dynamic\pkp\et22_v1\mano1.tga OK dynamic\pkp\et22_v1\kran.tga OK dynamic\pkp\et22_v1\oerlikon.tga OK dynamic\pkp\et22_v1\n3.tga OK dynamic\pkp\et22_v1\n1.tga OK dynamic\pkp\et22_v1\tarcze.tga OK dynamic\pkp\et22_v1\n2.tga OK dynamic\pkp\et22_v1\przyc_cz.tga OK dynamic\pkp\et22_v1\przyc_ziel.tga OK dynamic\pkp\et22_v1\kontra.tga OK dynamic\pkp\et22_v1\lampkas_on.tga OK dynamic\pkp\et22_v1\lampkas_off.tga OK dynamic\pkp\et22_v1\podpisy.tga OK dynamic\pkp\et22_v1\podpisiki2.tga OK dynamic\pkp\et22_v1\przelacznik.tga OK dynamic\pkp\et22_v1\pod.tga OK dynamic\pkp\et22_v1\przel_ham.tga OK dynamic\pkp\et22_v1\rozruch.tga OK dynamic\pkp\et22_v1\pulpit_pion.tga OK dynamic\pkp\et22_v1\pod2.tga OK dynamic\pkp\et22_v1\podkran.tga OK dynamic\pkp\et22_v1\pionpod.tga OK dynamic\pkp\et22_v1\nastawnik1.tga OK dynamic\pkp\et22_v1\fotel.tga OK dynamic\pkp\et22_v1\przel.tga OK dynamic\pkp\et22_v1\rama.tga OK dynamic\pkp\et22_v1\szyba_nl.tga OK dynamic\pkp\et22_v1\szyba_n.tga OK dynamic\pkp\et22_v1\radio.tga OK dynamic\pkp\et22_v1\pulp.tga OK dynamic\pkp\et22_v1\czerwony.tga OK dynamic\pkp\et22_v1\sciana_laminat.tga OK dynamic\pkp\et22_v1\eu07sufit_j.tga OK dynamic\pkp\et22_v1\gora.tga OK dynamic\pkp\et22_v1\grzejniki.tga OK dynamic\pkp\et22_v1\wyc.tga OK dynamic\pkp\et22_v1\kontakt.tga OK dynamic\pkp\et22_v1\listewka_stara-z.tga OK dynamic\pkp\et22_v1\szyba.tga OK dynamic\pkp\et22_v1\scianaa.tga OK dynamic\pkp\et22_v1\rdst.tga OK dynamic\pkp\et22_v1\rozklad.tga OK dynamic\pkp\et22_v1\wycier.tga OK dynamic\pkp\et22_v1\wycierb1.tga OK dynamic\pkp\et22_v1\dioda_on.tga OK dynamic\pkp\et22_v1\dioda_off.tga OK dynamic\pkp\et22_v1\szklo.tga OK dynamic\pkp\et22_v1\czuwakowy.tga OK dynamic\pkp\et22_v1\oslona_pss.tga OK dynamic\pkp\et22_v1\kran_zasadniczy_1.tga OK dynamic\pkp\et22_v1\radyjko.tga OK dynamic\pkp\et22_v1\rt9.tga OK dynamic\pkp\et22_v1\rt9_tarcza.tga OK dynamic\pkp\et22_v1\rt9_tarcza_sw.tga OK dynamic\pkp\et22_v1\wskzeg.tga OK dynamic\pkp\et22_v1\wskpr.tga OK dynamic\pkp\et22_v1\szybaob1.tga OK dynamic\pkp\et22_v1\szybaob.tga OK Player train init OK textures\smuga.tga OK