// slupki (p2) (p3) (p4) wspolrzedne (p5) rotacja 

origin (p2) (p3) (p4)
rotate 0 (p5) 0


node -1 0 none model 3 0 5 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 5 0 slimson/slupekmaly.t3d none endmodel

node -1 0 none model 3 0 6 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 6 0 slimson/slupekmaly.t3d none endmodel

node -1 0 none model 3 0 7 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 7 0 slimson/slupekmaly.t3d none endmodel

node -1 0 none model 3 0 8 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 8 0 slimson/slupekmaly.t3d none endmodel


node -1 0 none model 3 0 -5 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 -5 0 slimson/slupekmaly.t3d none endmodel

node -1 0 none model 3 0 -6 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 -6 0 slimson/slupekmaly.t3d none endmodel

node -1 0 none model 3 0 -7 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 -7 0 slimson/slupekmaly.t3d none endmodel

node -1 0 none model 3 0 -8 0 slimson/slupekmaly.t3d none endmodel
node -1 0 none model -3 0 -8 0 slimson/slupekmaly.t3d none endmodel

rotate 0 0 0
endorigin
