Gfx Renderer: GeForce GTX 1050/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL Version: 4.6.0 NVIDIA 390.65 Supported extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Render path: NOGFX Framebuffer objects enabled Texture sizes capped at 8192 pixels Shadows map size capped at 2048 pixels Dynamic light amount capped at 7 (8 lights total supported by the gfx card) Using multisampling x4 Loading common gfx data... Created texture object for "textures/fx/lightglare.tga" Loading texture data from "textures/fx/lightglare.tga" Created texture object for "textures/fx/sun.tga" Loading texture data from "textures/fx/sun.tga" Created texture object for "textures/fx/moon.tga" Loading texture data from "textures/fx/moon.tga" Created texture object for "textures/fx/reflections.dds" Loading texture data from "textures/fx/reflections.dds" ...gfx data pre-loading done Picking framebuffer setup complete Shadows framebuffer setup complete Cab shadows framebuffer setup complete Reflections framebuffer setup complete Display Lists font used Font init OK Audio Renderer: OpenAL Soft OpenAL Version: 1.1 Supported extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device No gamepad detected Starting MaSzyna rail vehicle simulator (release: M7 31.01.2018) For online documentation and additional files refer to: http://eu07.pl Created texture object for "textures/logo.bmp" Loading texture data from "textures/logo.bmp" World setup... Created texture object for "textures/grass.dds" Loading texture data from "textures/grass.dds" Created texture object for "textures/zwrot34r300pods-new.dds" Loading texture data from "textures/zwrot34r300pods-new.dds" Created texture object for "textures/pkp/odsekc20.dds" Loading texture data from "textures/pkp/odsekc20.dds" Created texture object for "textures/asphalt1_solidwhite.dds" Loading texture data from "textures/asphalt1_solidwhite.dds" Created texture object for "textures/asphaltdark1_side1.dds" Loading texture data from "textures/asphaltdark1_side1.dds" Loading binary format 3d model data from "models\przejazdy/cbp-pws.e3d"... Created texture object for "textures/przejazdy/cbp.dds" Loading texture data from "textures/przejazdy/cbp.dds" Finished loading 3d model data from "models\przejazdy/cbp-pws.e3d" Loading binary format 3d model data from "models\przejazdy/cbp-pw.e3d"... Finished loading 3d model data from "models\przejazdy/cbp-pw.e3d" Loading binary format 3d model data from "models\przejazdy/cbp-pz.e3d"... Finished loading 3d model data from "models\przejazdy/cbp-pz.e3d" Loading binary format 3d model data from "models\przejazdy/_s2z_x_d_bombardier.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Created texture object for "textures/przejazdy/bombardier_przejazd.dds" Loading texture data from "textures/przejazdy/bombardier_przejazd.dds" Finished loading 3d model data from "models\przejazdy/_s2z_x_d_bombardier.e3d" Loading binary format 3d model data from "models\przejazdy/bombardier_spr.e3d"... Created texture object for "textures/przejazdy/bombardier_spr.dds" Loading texture data from "textures/przejazdy/bombardier_spr.dds" Created texture object for "textures//oslonatrakcji.dds" Loading texture data from "textures//oslonatrakcji.dds" Finished loading 3d model data from "models\przejazdy/bombardier_spr.e3d" Loading binary format 3d model data from "models\przejazdy/szlab_6l_bombardier.e3d"... Created texture object for "textures/przejazdy/szlab_bombardier.dds" Loading texture data from "textures/przejazdy/szlab_bombardier.dds" Created texture object for "textures/przejazdy/szlaban.dds" Loading texture data from "textures/przejazdy/szlaban.dds" Finished loading 3d model data from "models\przejazdy/szlab_6l_bombardier.e3d" Loading binary format 3d model data from "models\przejazdy/szlab_6r_bombardier.e3d"... Finished loading 3d model data from "models\przejazdy/szlab_6r_bombardier.e3d" Created texture object for "textures/rail_screw_used1.dds" Loading texture data from "textures/rail_screw_used1.dds" Created texture object for "textures/1435mm/tpbps-new2.dds" Loading texture data from "textures/1435mm/tpbps-new2.dds" Created texture object for "textures/wzp.dds" Loading texture data from "textures/wzp.dds" Loading binary format 3d model data from "models\wza.e3d"... Created texture object for "textures/metal/metalfrictionpattern1.dds" Loading texture data from "textures/metal/metalfrictionpattern1.dds" Finished loading 3d model data from "models\wza.e3d" Created texture object for "textures/tra/betonrelief1.dds" Loading texture data from "textures/tra/betonrelief1.dds" Loading binary format 3d model data from "models\tra/stb.e3d"... Finished loading 3d model data from "models\tra/stb.e3d" Created texture object for "textures/tra/elementy01.dds" Loading texture data from "textures/tra/elementy01.dds" Loading binary format 3d model data from "models\tra/-3d.e3d"... Finished loading 3d model data from "models\tra/-3d.e3d" Loading binary format 3d model data from "models\tra/-3k.e3d"... Finished loading 3d model data from "models\tra/-3k.e3d" Created texture object for "textures/wzl.dds" Loading texture data from "textures/wzl.dds" Created texture object for "textures/tr/kotwa_teownikrurowe.dds" Loading texture data from "textures/tr/kotwa_teownikrurowe.dds" Loading binary format 3d model data from "models\tr/stb1-kotwa-napr14.e3d"... Created texture object for "textures/tr/odciag1.dds" Loading texture data from "textures/tr/odciag1.dds" Created texture object for "textures/tr/ciezarbeton3.dds" Loading texture data from "textures/tr/ciezarbeton3.dds" Created texture object for "textures/tr/naciag.dds" Loading texture data from "textures/tr/naciag.dds" Created texture object for "textures/tr/slup_beton1.dds" Loading texture data from "textures/tr/slup_beton1.dds" Finished loading 3d model data from "models\tr/stb1-kotwa-napr14.e3d" Created texture object for "textures/tabl/a-12.dds" Loading texture data from "textures/tabl/a-12.dds" Loading binary format 3d model data from "models\sem/glowice/s5ypzpcpb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Created texture object for "textures/sem/glowice.dds" Loading texture data from "textures/sem/glowice.dds" Created texture object for "textures/sem/#pkplight_lenses.dds" Loading texture data from "textures/sem/#pkplight_lenses.dds" Finished loading 3d model data from "models\sem/glowice/s5ypzpcpb_dd.e3d" Created texture object for "textures/sem/slupy.dds" Loading texture data from "textures/sem/slupy.dds" Loading binary format 3d model data from "models\sem/slupy/s5ypmg.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/slupy/s5ypmg.e3d" Loading binary format 3d model data from "models\sem/drabinki/d5yp.e3d"... Finished loading 3d model data from "models\sem/drabinki/d5yp.e3d" Created texture object for "textures/tabl/b-2m.dds" Loading texture data from "textures/tabl/b-2m.dds" Loading binary format 3d model data from "models\sem/glowice/s4ypzcpb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/s4ypzcpb_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/s4ypbl.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/slupy/s4ypbl.e3d" Loading binary format 3d model data from "models\sem/drabinki/d4yp.e3d"... Finished loading 3d model data from "models\sem/drabinki/d4yp.e3d" Created texture object for "textures/tabl/c-1m.dds" Loading texture data from "textures/tabl/c-1m.dds" Loading binary format 3d model data from "models\sem/glowice/s3iczb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/s3iczb_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/s3ibg.e3d"... Finished loading 3d model data from "models\sem/slupy/s3ibg.e3d" Loading binary format 3d model data from "models\sem/drabinki/d4i.e3d"... Bad model: transformation matrix for sub-model "drabinka" imposes geometry scaling (factors: 1.00, 1.00, 0.73) Finished loading 3d model data from "models\sem/drabinki/d4i.e3d" Created texture object for "textures/tabl/j-2m.dds" Loading texture data from "textures/tabl/j-2m.dds" Loading binary format 3d model data from "models\sem/glowice/s4izcpb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/s4izcpb_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/s4ibl.e3d"... Finished loading 3d model data from "models\sem/slupy/s4ibl.e3d" Created texture object for "textures/tabl/k-1m.dds" Loading texture data from "textures/tabl/k-1m.dds" Loading binary format 3d model data from "models\sem/glowice/s3ypczb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/s3ypczb_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/s3ypbg.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/slupy/s3ypbg.e3d" Created texture object for "textures/tabl/p-12.dds" Loading texture data from "textures/tabl/p-12.dds" Created texture object for "textures/tabl/a.dds" Loading texture data from "textures/tabl/a.dds" Loading binary format 3d model data from "models\sem/glowice/s2ypcb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/s2ypcb_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/s2ypml.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/slupy/s2ypml.e3d" Loading binary format 3d model data from "models\sem/drabinki/d2yp.e3d"... Finished loading 3d model data from "models\sem/drabinki/d2yp.e3d" Created texture object for "textures/tabl/b.dds" Loading texture data from "textures/tabl/b.dds" Created texture object for "textures/tabl/toa.dds" Loading texture data from "textures/tabl/toa.dds" Loading binary format 3d model data from "models\sem/glowice/to1ypp_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/to1ypp_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/tosptmypbg.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/slupy/tosptmypbg.e3d" Loading binary format 3d model data from "models\sem/wskazniki/w1new_mz.e3d"... Finished loading 3d model data from "models\sem/wskazniki/w1new_mz.e3d" Loading binary format 3d model data from "models\sem/glowice/to2ypzp_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/to2ypzp_dd.e3d" Created texture object for "textures/tabl/top.dds" Loading texture data from "textures/tabl/top.dds" Loading binary format 3d model data from "models\sem/glowice/to2izp_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/to2izp_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/tosptmibl.e3d"... Finished loading 3d model data from "models\sem/slupy/tosptmibl.e3d" Loading binary format 3d model data from "models\sem/drabinki/d2i.e3d"... Bad model: transformation matrix for sub-model "drabinka01" imposes geometry scaling (factors: 1.00, 1.00, 0.73) Finished loading 3d model data from "models\sem/drabinki/d2i.e3d" Loading binary format 3d model data from "models\sem/glowice/sp3ipxb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/sp3ipxb_dd.e3d" Loading binary format 3d model data from "models\sem/slupy/tosptmibg.e3d"... Finished loading 3d model data from "models\sem/slupy/tosptmibg.e3d" Loading binary format 3d model data from "models\sem/wskazniki/iisp.e3d"... Finished loading 3d model data from "models\sem/wskazniki/iisp.e3d" Loading binary format 3d model data from "models\sem/glowice/sp3yppzb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/sp3yppzb_dd.e3d" Multi-event "stacja1_psk2_os1" ignored link to event "none_os1" Multi-event "stacja1_psk2_os2" ignored link to event "none_os2" Multi-event "stacja1_psk2_os3" ignored link to event "none_os3" Multi-event "stacja1_psk2_os4" ignored link to event "none_os4" Loading binary format 3d model data from "models\sem/wskazniki/iiisp.e3d"... Finished loading 3d model data from "models\sem/wskazniki/iiisp.e3d" Multi-event "stacja1_psb1_os1" ignored link to event "none_os1" Multi-event "stacja1_psb1_os2" ignored link to event "none_os2" Multi-event "stacja1_psb1_os3" ignored link to event "none_os3" Multi-event "stacja1_psb1_os4" ignored link to event "none_os4" Loading binary format 3d model data from "models\sem/glowice/sp3ipzb_dd.e3d"... Bad model: non-unit normal vector(s) encountered during sub-model geometry deserialization Finished loading 3d model data from "models\sem/glowice/sp3ipzb_dd.e3d" Loading binary format 3d model data from "models\sem/wskazniki/isp.e3d"... Finished loading 3d model data from "models\sem/wskazniki/isp.e3d" Multi-event "stacja1_psc1_os1" ignored link to event "none_os1" Multi-event "stacja1_psc1_os2" ignored link to event "none_os2" Multi-event "stacja1_psc1_os3" ignored link to event "none_os3" Multi-event "stacja1_psc1_os4" ignored link to event "none_os4" Multi-event "stacja1_psk1_os1" ignored link to event "none_os1" Multi-event "stacja1_psk1_os2" ignored link to event "none_os2" Multi-event "stacja1_psk1_os3" ignored link to event "none_os3" Multi-event "stacja1_psk1_os4" ignored link to event "none_os4" Multi-event "stacja1_psb2_os1" ignored link to event "none_os1" Multi-event "stacja1_psb2_os2" ignored link to event "none_os2" Multi-event "stacja1_psb2_os3" ignored link to event "none_os3" Multi-event "stacja1_psb2_os4" ignored link to event "none_os4" Multi-event "stacja1_psc2_os1" ignored link to event "none_os1" Multi-event "stacja1_psc2_os2" ignored link to event "none_os2" Multi-event "stacja1_psc2_os3" ignored link to event "none_os3" Multi-event "stacja1_psc2_os4" ignored link to event "none_os4" Loading binary format 3d model data from "models\ip/pkp/d1.e3d"... Created texture object for "textures/ip/pkp/2006/d1-4.dds" Loading texture data from "textures/ip/pkp/2006/d1-4.dds" Created texture object for "textures//metalplatedirt1.dds" Loading texture data from "textures//metalplatedirt1.dds" Finished loading 3d model data from "models\ip/pkp/d1.e3d" Loading binary format 3d model data from "models\pkp/w4.e3d"... Created texture object for "textures/pkp/w4.dds" Loading texture data from "textures/pkp/w4.dds" Finished loading 3d model data from "models\pkp/w4.e3d" Loading binary format 3d model data from "models\pkp/w5.e3d"... Created texture object for "textures/pkp/w5.dds" Loading texture data from "textures/pkp/w5.dds" Finished loading 3d model data from "models\pkp/w5.e3d" Created texture object for "textures/pkp/w16.dds" Loading texture data from "textures/pkp/w16.dds" Loading binary format 3d model data from "models\pkp/w16.e3d"... Finished loading 3d model data from "models\pkp/w16.e3d" Loading binary format 3d model data from "models\ip/pkp/w17.e3d"... Created texture object for "textures/ip/pkp/w17.dds" Loading texture data from "textures/ip/pkp/w17.dds" Finished loading 3d model data from "models\ip/pkp/w17.e3d" Loading binary format 3d model data from "models\pkp/rezonator.e3d"... Created texture object for "textures/pkp/rezonator.dds" Loading texture data from "textures/pkp/rezonator.dds" Finished loading 3d model data from "models\pkp/rezonator.e3d" Bad event: event "przej_2_work" cannot find memcell "przej_2_sem_distmem" Bad event: event "przej_2_standby" cannot find memcell "przej_2_sem_distmem" Bad event: event "przej_2_defect" cannot find memcell "przej_2_sem_distmem" Bad event: event "przej_1_work" cannot find memcell "przej_1_sem_distmem" Bad event: event "przej_1_standby" cannot find memcell "przej_1_sem_distmem" Bad event: event "przej_1_defect" cannot find memcell "przej_1_sem_distmem" ------------------------------------------------------ init default physic values for e6act-001, [e6act-001], [] LOAD FIZ FROM dynamic\pkp\e6act_v1\e6act-001.fiz CERROR: 0, SUCCES: true check locomotive parameters... XBT EStED Braked --> OrdersClear Loading binary format 3d model data from "dynamic\pkp\e6act_v1\pudlo_e6act-001.e3d"... Created texture object for "textures/tabor/wycieraczka.dds" Loading texture data from "textures/tabor/wycieraczka.dds" Created texture object for "textures/tabor/aircoupler.dds" Loading texture data from "textures/tabor/aircoupler.dds" Bad model: transformation matrix for sub-model "mocowanie2" imposes geometry scaling (factors: 1.00, 0.85, 1.00) Bad model: transformation matrix for sub-model "mocowanie1" imposes geometry scaling (factors: 1.00, 0.90, 1.00) Created texture object for "dynamic/pkp/e6act_v1/cien.tga" Loading texture data from "dynamic/pkp/e6act_v1/cien.tga" Created texture object for "dynamic/pkp/e6act_v1/wozek.tga" Loading texture data from "dynamic/pkp/e6act_v1/wozek.tga" Created texture object for "dynamic/pkp/e6act_v1/kolo.tga" Loading texture data from "dynamic/pkp/e6act_v1/kolo.tga" Created texture object for "dynamic/pkp/e6act_v1/pantograf.tga" Loading texture data from "dynamic/pkp/e6act_v1/pantograf.tga" Created texture object for "textures//tabor/sprzeg.tga" Loading texture data from "textures//tabor/sprzeg.tga" Created texture object for "dynamic/pkp/e6act_v1/ref_zal.tga" Loading texture data from "dynamic/pkp/e6act_v1/ref_zal.tga" Created texture object for "dynamic/pkp/e6act_v1/ref.tga" Loading texture data from "dynamic/pkp/e6act_v1/ref.tga" Created texture object for "dynamic/pkp/e6act_v1/ref_szklo.tga" Loading texture data from "dynamic/pkp/e6act_v1/ref_szklo.tga" Created texture object for "textures//tabor/skp.tga" Loading texture data from "textures//tabor/skp.tga" Finished loading 3d model data from "dynamic\pkp\e6act_v1\pudlo_e6act-001.e3d" Created texture object for "dynamic/pkp/e6act_v1/e6act-001.tga" Loading texture data from "dynamic/pkp/e6act_v1/e6act-001.tga" Loading binary format 3d model data from "dynamic\pkp\e6act_v1\lowpoly_e6act-001.e3d"... Created texture object for "dynamic/pkp/e6act_v1/scianki.tga" Loading texture data from "dynamic/pkp/e6act_v1/scianki.tga" Created texture object for "dynamic/pkp/e6act_v1/szyby_wew.dds" Loading texture data from "dynamic/pkp/e6act_v1/szyby_wew.dds" Created texture object for "dynamic/pkp/e6act_v1/szyby_wew_normal.dds" Loading texture data from "dynamic/pkp/e6act_v1/szyby_wew_normal.dds" Created texture object for "textures/posers/casual15_m_30.dds" Loading texture data from "textures/posers/casual15_m_30.dds" Finished loading 3d model data from "dynamic\pkp\e6act_v1\lowpoly_e6act-001.e3d" sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono New timetable for e6act-001: rozklad --> OrdersClear --> OrderPush Orders for e6act-001: 0: Wait_for_orders <- 1: Prepare_engine 2: Wait_for_orders --> OrderPush Orders for e6act-001: 0: Wait_for_orders <- 1: Prepare_engine 2: Obey_train 3: Wait_for_orders --> OrderPush Orders for e6act-001: 0: Wait_for_orders <- 1: Prepare_engine 2: Obey_train 3: Shunt 4: Wait_for_orders --> OrdersInit Bad trainset: empty trainset defined in file "scenery/$td.scn" (line 2407) Bad trainset: empty trainset defined in file "scenery/$td.scn" (line 2411) Loading binary format 3d model data from "models\skydome_stars.e3d"... Finished loading 3d model data from "models\skydome_stars.e3d" Loading binary format 3d model data from "models\skydome_clouds.e3d"... Created texture object for "textures/sky/stratus.dds" Loading texture data from "textures/sky/stratus.dds" Finished loading 3d model data from "models\skydome_clouds.e3d" Player train init: e6act-001 Loading Python ... sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono Loading binary format 3d model data from "dynamic\pkp\e6act_v1\kab_smoka001_a.e3d"... Created texture object for "dynamic/pkp/e6act_v1/wnetrze2.dds" Loading texture data from "dynamic/pkp/e6act_v1/wnetrze2.dds" Created texture object for "dynamic/pkp/e6act_v1/fotel.tga" Loading texture data from "dynamic/pkp/e6act_v1/fotel.tga" Created texture object for "dynamic/pkp/e6act_v1/blaty_pulpitu_4k.dds" Loading texture data from "dynamic/pkp/e6act_v1/blaty_pulpitu_4k.dds" Created texture object for "dynamic/pkp/e6act_v1/details.tga" Loading texture data from "dynamic/pkp/e6act_v1/details.tga" Created texture object for "dynamic/pkp/e6act_v1/barometr.tga" Loading texture data from "dynamic/pkp/e6act_v1/barometr.tga" Created texture object for "dynamic/pkp/e6act_v1/wyswietlacze.tga" Loading texture data from "dynamic/pkp/e6act_v1/wyswietlacze.tga" Created texture object for "dynamic/pkp/e6act_v1/ksiaz.tga" Loading texture data from "dynamic/pkp/e6act_v1/ksiaz.tga" Created texture object for "dynamic/pkp/e6act_v1/kamerki.dds" Loading texture data from "dynamic/pkp/e6act_v1/kamerki.dds" Created texture object for "dynamic/pkp/e6act_v1/tlo.tga" Loading texture data from "dynamic/pkp/e6act_v1/tlo.tga" Created texture object for "dynamic/pkp/e6act_v1/barometr_lit.tga" Loading texture data from "dynamic/pkp/e6act_v1/barometr_lit.tga" Created texture object for "dynamic/pkp/e6act_v1/details_p.dds" Loading texture data from "dynamic/pkp/e6act_v1/details_p.dds" Created texture object for "dynamic/pkp/e6act_v1/blat_pulpitu1_p.dds" Loading texture data from "dynamic/pkp/e6act_v1/blat_pulpitu1_p.dds" Created texture object for "dynamic/pkp/e6act_v1/adc_p.dds" Loading texture data from "dynamic/pkp/e6act_v1/adc_p.dds" Created texture object for "dynamic/pkp/e6act_v1/details2_p.dds" Loading texture data from "dynamic/pkp/e6act_v1/details2_p.dds" Created texture object for "dynamic/pkp/e6act_v1/barometr_p.dds" Loading texture data from "dynamic/pkp/e6act_v1/barometr_p.dds" Finished loading 3d model data from "dynamic\pkp\e6act_v1\kab_smoka001_a.e3d" sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono sound: warning: mixing multichannel file to mono Created python screen dragon_renderer on submodel wyswietlacz (69) Player train init OK Load time: 1 seconds Key pressed: [J] e6act-001 received command: [batterytoggle] Key pressed: [D] e6act-001 received command: [reverserincrease] Key pressed: [Space] e6act-001 received command: [alerteracknowledge] Key pressed: [M] e6act-001 received command: [linebreakertoggle] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [M] Key pressed: [F6] Key pressed: [F4] Key pressed: [F4]