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jET |
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See:
Description
| Interface Summary | |
| SceneryChangeListener | An event listener for scenery. |
| SceneryConstants | Scenery editor constants. |
| ScenerySelectionListener | Scenery selection listeners listenes to selection changes. |
| ScenerySelectionModel | Scenery selection model tracks selection. |
| Class Summary | |
| BasicSceneryEditorUI | This class defines basic behaviour for scenery editor. |
| DefaultScenerySelectionModel | Default scenery selection model. |
| EditorKit | Scenery editor kit is a place where some useful utilities are stored. |
| JCorner | This component fills two corners of scroll pane of scenery editor. |
| JRule | A rule for scenery editor. |
| JSceneryEditor | Scenery editor for jET application. |
| Scenery | The scenery is the class where data for editor is stored. |
| SceneryEditorUI | Dummy scenery editor user interface. |
| SceneryEvent | Scenery event. |
| SceneryEvent.EventType | Event type. |
| ScenerySelectionEvent | Scenery selection event. |
| TextBox | This is a box surrounding text. |
| Exception Summary | |
| EditorKit.SceneryException | The exception when scenery file is corrupted. |
Contains scenery editor which is the full Swing component.
The goal for buliding scenery editor is separating view/control model
and data model (Model-View-Controller pattern). It is simmilar to
javax.swing.text pacakge, but its simpler. The class Scenery
is a data model for this control.
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jET |
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